![]() When I mapped out this table, it became clear that Shieldbreaker needed to be the blight stress healer, as it fits her dancer theme and provides some meaningful variety to her skills. ![]() It’s also important that each option feels different from the rest and provides a unique dynamic to the group. I feel that limited access to these effects is a big reason that players often feel forced into the same few hero combos (ex. In my hero reworks I try to give each “type” of party (bleed, blight, mark, and standalone) access to healing, stress healing, and a double stun. – Match the animations more closely to the effects – Simplify skills and ensure each skill has a clear purpose – Tone down Pierce while still maintaining her identity as a tank-killer – Provide a stress-healing alternative for blight-based groups ![]() Goals for the Shieldbreaker were as follows: Crit buff changed to “+10% DMG vs Blighted, +25% Stress Healing Done” (was “+15% PROT”) By SirFatCat, Brendan Graeber, Thomas Juanso, +2.9k more. ![]()
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